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example robot data · Gepetto
Example Robot Data collects robot URDF models for benchmarks and examples.
Scene & object assetsTHE EMBODIED AI DIRECTORY
Find 3D scenes and object resources for robotics perception and simulation.
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Example Robot Data collects robot URDF models for benchmarks and examples.
Scene & object assets
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Robot model assets for MuJoCo simulation and control experiments.
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Open-source vacuum cleaner, model One - ROS2 robot description package
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ROS2 robot description for Proscenic M6 Pro
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Collection of quadrupedal robots configured to work in CHAMP development framework
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ROS2 URDF description for Universal Robots
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Gazebo database of SDF models. This is a predecessor to https://app.gazebosim.org
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Bubblify is an interactive tool for creating spherical approximations of robot geometries directly from Universal Robot Description Format (URDF) specifications. It provides an intuitive 3D…
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URDF robot models derived from NASA Robonaut 2 and Valkyrie projects.
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UrbanLoco: A Full Sensor Suite Dataset for Mapping and Localization in Urban Scenes
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A complete kitchen scene designed by Lightwheel for simulation and interaction in Isaac Sim.
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Open-source 3D digital assets for simulation and robot training. Free for non-commercial use.
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ROS 2 URDF models and visualization for DexHand V1.
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Code repository for the Habitat Synthetic Scenes Dataset (HSSD) paper.
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ROS Repository for the robot description and gazebo simulation of the Nexus 4WD Mecanum wheel robot
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A ROS node that describes a quadruped robot using URDF
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RealSee3D: A multi-view RGB-D dataset combining real-world captures and procedurally generated scenes, with extensible annotations for diverse 3D vision research.
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ROS2 Description packages for Humanoid, Quadruped and Manipulator
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Developing robot description model for Unitree Go2 robot configured with Champ Legged Robots Research Repository
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ROS/ROS2 enabled Sensor models (Assets) on Unity
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3D object assets for visual learning and simulation research.
Scene & object assets
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A repository of annotated 3D shapes for perception and scene research.
Scene & object assetsSELECTION NOTES
Check geometry, scale, physical annotations and asset licenses. A visual mesh may need collision geometry and dynamics parameters before it works in simulation.
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