Where to start
Start with the problem-solving concepts and use the activity links appropriate to the learners.
Use it in your project
Ask a learner to describe, test and revise a sequence that another person can follow.
Scope and limitations
A general computing-education reference, not a hardware manual or a validated robotics curriculum for every age.
Follow a related roadmap
Teach a first coding and robotics course · Beginner →
Read: Start with the problem-solving concepts and use the activity links appropriate to the learners.
Use decomposition and explanation to assess learner reasoning as well as the finished activity.
Produce: Turn a short movement sequence into a prediction exercise and collect learner explanations.
Teach a first coding and robotics course · Professional →
Read: Start with the problem-solving concepts and use the activity links appropriate to the learners.
Use decomposition and explanation to assess learner reasoning as well as the finished activity.
Produce: Write a rubric that assesses decomposition, explanation and revision alongside the final behavior.
Choose a coding robot and plan the first activities · Beginner →
Read: Start with the problem-solving concepts and use the activity links appropriate to the learners.
Use decomposition and explanation to assess learner reasoning as well as the finished activity.
Produce: Choose a short explainable activity and identify how a learner will predict and revise its sequence.
Choose a coding robot and plan the first activities · Professional →
Read: Start with the problem-solving concepts and use the activity links appropriate to the learners.
Use decomposition and explanation to assess learner reasoning as well as the finished activity.
Produce: Have the learner write a challenge someone else can follow and explain one revision after testing.